Friends with Computers:Under Waters
created by April Phillips, Jordan East and Patrick Younis.
20 Feb - 29 March
Under Waters is a deeply sensory, interactive installation that draws audiences into a speculative deep past where First Nations knowledge, science and poetic computation converge. The artist talk offers a chance to hear directly from the creatives about their collective practice, Friends with Computers, and the process of devising and presenting immersive artworks grounded in cultural reciprocity, and working with Country and deep time.
About the artists
April Phillips is a Wiradjuri–Scottish woman of the Galari/Kalari peoples, living and working on Yuin Country, South Coast NSW. Her practice is grounded in futurism and media arts, spanning moving image, printmaking, illustration, 3D assets, AR research and photogrammetry. Drawing equally on analogue processes and emergent technologies, Phillips explores kinship, place and techno-poetics, often leading collaborative teams to realise ambitious, interdisciplinary projects.
Pat Younis is a real-time artist and Virtual Art Director whose practice moves fluidly across film, contemporary art and music. Since 2018, he has specialised in interactive technologies such as Unreal Engine, working within Virtual Art Departments for major film productions while collaborating with artists on immersive installations and musicians on live visual environments. His work translates creative ideas into tangible virtual realities, positioning real-time space as a site for both technical problem-solving and aesthetic innovation. A longstanding passion for video game technologies informs his hybrid practice, which reimagines the tools as platforms for storytelling, experimentation and cross-disciplinary collaboration. Through this approach, Younis contributes to a growing global community of artists and technologists shaping the future of digital culture.
Jordan East is a media artist working in Sydney, on the lands of the Gadigal and Wangal peoples. His practice explores the relationship between technology and music through immersive video and augmented physical environments. Spanning video, projection, interactive installation and theatre, his projects often evolve in collaboration with improvisational musicians. At the intersection of experimental electronic music and moving image, his projects interface performers and audiences with technology through sensors and responsive systems. His process employs procedural animation, photogrammetry, real-time generative methods and emerging digital workflows to blur the boundaries between physical and virtual worlds.
Textile Selection - Screen Printed in WA:
Gildan Comfort Colors tees aim to be more sustainable than many standard T-shirts by using a proprietary dyeing method called Pigment Pure™, which significantly cuts water use (about three times less) and energy consumption, reduces processing time, and eliminates the need for added salt compared with conventional reactive dyeing processes, helping lower environmental impact during production. They’re made from 100 % ring-spun cotton and manufactured in Gildan’s vertically integrated facilities with a focus on managing resources and improving efficiency from sourcing through to finished garment. As part of Gildan’s broader sustainability goals, the brand also works toward reducing greenhouse gas emissions, water intensity and improving ethical and environmental practices across its supply chain, making these shirts a relatively conscientious choice for everyday wear.

